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Nicholas Ross
Nicholas Ross
Code, Nodes, Polygons... Oh My...
Austin, United States

Summary

I am a 3D artist and systems designer specializing in workflows dealing with game development.
I primarily work in Blender, Substance Designer, Substance Painter, and Unity 3D.

Skills

3D ModelingGame DesignGame DevelopmentGraphic Design2d artPBR TexturingC#Systems Design

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
C#
C#
DaVinci Resolve
DaVinci Resolve
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere
3ds Max
3ds Max